makedeb
A fancy custom distribution of Valves Proton with various patches
Click here to go back to the commit logs for proton-ge-custom-bin.
Hash: e49cd710760a2732a3cb775a9460415998738a87
Message: Upgraded to 7.18
diff --git a/.SRCINFO b/.SRCINFO
index a87d764..a5814fc 100644
--- a/.SRCINFO
+++ b/.SRCINFO
@@ -1,49 +1,57 @@
-generated-by = makedeb-makepkg
-
-pkgbase = proton-ge-custom-bin
- pkgdesc = A fancy custom distribution of Valves Proton with various patches
- pkgver = 7.10
- pkgrel = 1
- url = https://github.com/GloriousEggroll/proton-ge-custom
- changelog = changelog.md
- arch = x86_64
- license = BSD
- license = LGPL
- license = zlib
- license = MIT
- license = MPL
- license = custom
- makedepends = patch
- depends = python3
- depends = libvulkan1
- depends = flac
- depends = speex
- depends = libgstreamer1.0-0
- depends = libgudev-1.0-0
- depends = mpg123
- depends = libtheora0
- depends = ffmpeg
- depends = libopenal1
- depends = va-driver-all
- depends = libvdpau1
- depends = libturbojpeg
- optdepends = kdialog: KDE splash dialog support
- optdepends = zenity: GNOME splash dialog support
- optdepends = steam: use proton with steam like intended
- optdepends = vulkan-driver: driver to be used by DXVK
- optdepends = winetricks: protonfixes backend - highly recommended
- optdepends = wine: support for 32bit prefixes
- optdepends = xboxdrv: gamepad driver service
- provides = proton
- provides = proton-ge-custom=7.10
- conflicts = proton-ge-custom-stable-bin
- conflicts = proton-ge-custom
- options = !strip
- options = emptydirs
- backup = /usr/share/steam/compatibilitytools.d/proton-ge-custom/user_settings.py
- source = proton-ge-custom-7_10.tar.gz::https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton7-10/GE-Proton7-10.tar.gz
- source = supplementary.tar.zst
- sha512sums = 1d105a3df5c3fca115f390232dbed0a8f8180fba50027437ab59640277628d0831b3d5c598a585bc1df4ed127638163e3520524553e51650128b70e1b4e1bb3d
- sha512sums = a484c4cd2003057cf0cbbd32ca5d0106e97c75434e7bef34b35be8239ad98a482358852e41e85abedf5b24ac4d0375c8fffc7deee81a9b08c7799a398f23773b
-
+generated-by = makedeb
pkgname = proton-ge-custom-bin
+changelog = changelog.md
+epoch = 1
+pkgbase = proton-ge-custom-bin
+pkgdesc = A fancy custom distribution of Valves Proton with various patches
+pkgrel = 1
+pkgver = 7.18
+url = https://github.com/GloriousEggroll/proton-ge-custom
+arch = x86_64
+backup = /usr/share/steam/compatibilitytools.d/proton-ge-custom/user_settings.py
+conflicts = proton-ge-custom
+depends = python3
+depends = libvulkan1
+depends = flac
+depends = speex
+depends = libgstreamer1.0-0
+depends = libgudev-1.0-0
+depends = mpg123
+depends = libtheora0
+depends = ffmpeg
+depends = libopenal1
+depends = va-driver-all
+depends = libvdpau1
+depends = libturbojpeg
+license = BSD
+license = LGPL
+license = zlib
+license = MIT
+license = MPL
+license = custom
+makedepends = patch
+optdepends = kdialog: KDE splash dialog support
+optdepends = zenity: GNOME splash dialog support
+optdepends = steam: use proton with steam like intended
+optdepends = vulkan-driver: driver to be used by DXVK
+optdepends = winetricks: protonfixes backend - highly recommended
+optdepends = wine: support for 32bit prefixes
+optdepends = xboxdrv: gamepad driver service
+options = !strip
+options = emptydirs
+provides = proton
+provides = proton-ge-custom=7.18
+source = proton-ge-custom-7_18.tar.gz::https://github.com/GloriousEggroll/proton-ge-custom/releases/download/GE-Proton7-18/GE-Proton7-18.tar.gz
+source = user_settings.py
+source = launcher.sh
+sha512sums = a4e383e8dc0f0dcad413a252d7b7ebe0c444902a24c17030280728757429e1bf6e9bb41a1edd3119d566c24d7707b28e0cbf598f24167183e6adbbca99f18d63
+sha512sums = cd70fa35e8565197148c6135628ea4c751c7dc4d7eba6e59cf8a8f2315e79f45e80fc3adce68c8ca2c195a18aaa2a8b2b346e8843b369f3d0ac97e752dbb5399
+sha512sums = 33efb407e47140a72f1024bec67f2d718eec56e13ca76bcc18e03471b2c64f2b04034eb1e20b0da79afb727e59672fd3539fecc8131da88a8a1330f48a1c8424
+makedepends = patch
+optdepends = kdialog: KDE splash dialog support
+optdepends = zenity: GNOME splash dialog support
+optdepends = steam: use proton with steam like intended
+optdepends = vulkan-driver: driver to be used by DXVK
+optdepends = winetricks: protonfixes backend - highly recommended
+optdepends = wine: support for 32bit prefixes
+optdepends = xboxdrv: gamepad driver service
diff --git a/PKGBUILD b/PKGBUILD
index 5cfe355..58016e8 100644
--- a/PKGBUILD
+++ b/PKGBUILD
@@ -1,91 +1,82 @@
-# Maintainer: steiner <daimarstein@pm.me>
+# Maintainer: hiddeninthesand <hiddeninthesand at pm dot me>
+# Contributor: steiner <daimarstein@pm.me>
+
## AUR Maintainer: barfin <barfin@protonmail.com>
## AUR Co-Maintainer: Jaja <jaja@mailbox.org>
## AUR Co-Maintainer: floriplum <floriplum@mailbox.org>
## pkginfo
pkgdesc='A fancy custom distribution of Valves Proton with various patches'
-pkgname=proton-ge-custom-bin
-pkgver=7.10
-pkgrel=1
+pkgname='proton-ge-custom-bin'
+pkgver='7.18'
+pkgrel='1'
+epoch='1'
arch=('x86_64')
license=('BSD' 'LGPL' 'zlib' 'MIT' 'MPL' 'custom')
-changelog=changelog.md
+changelog='changelog.md'
provides=('proton' "proton-ge-custom=${pkgver/_/.}")
-conflicts=('proton-ge-custom-stable-bin' 'proton-ge-custom')
+conflicts=('proton-ge-custom')
## dependencies
makedepends=('patch')
-depends=('python3'
- 'libvulkan1'
- 'flac'
- 'speex'
- 'libgstreamer1.0-0'
- 'libgudev-1.0-0'
- 'mpg123'
- 'libtheora0'
- 'ffmpeg'
- 'libopenal1'
- 'va-driver-all'
- 'libvdpau1'
- 'libturbojpeg'
- )
+depends=('python3' 'libvulkan1' 'flac' 'speex' 'libgstreamer1.0-0' 'libgudev-1.0-0' 'mpg123' 'libtheora0' 'ffmpeg' 'libopenal1' 'va-driver-all' 'libvdpau1' 'libturbojpeg')
optdepends=('kdialog: KDE splash dialog support'
- 'zenity: GNOME splash dialog support'
- 'steam: use proton with steam like intended'
- 'vulkan-driver: driver to be used by DXVK'
- 'winetricks: protonfixes backend - highly recommended'
- 'wine: support for 32bit prefixes'
- 'xboxdrv: gamepad driver service'
- )
+ 'zenity: GNOME splash dialog support'
+ 'steam: use proton with steam like intended'
+ 'vulkan-driver: driver to be used by DXVK'
+ 'winetricks: protonfixes backend - highly recommended'
+ 'wine: support for 32bit prefixes'
+ 'xboxdrv: gamepad driver service')
## makepkg options
options=(!strip emptydirs)
## fix naming conventions, matching upstream
-_pkgname=${pkgname//-bin/}
+_pkgname="${pkgname//-bin/}"
_pkgver="${pkgver//./_}"
_srcdir="GE-Proton${pkgver//./-}"
## paths and files
-_protondir=/usr/share/steam/compatibilitytools.d/${_pkgname}
-_licensedir=usr/share/licenses/${_pkgname}
-_execfile=usr/bin/proton
-_protoncfg=${_protondir}/user_settings.py
+_protondir="usr/share/steam/compatibilitytools.d/${_pkgname}"
+_licensedir="usr/share/licenses/${pkgname}"
+_execfile='usr/bin/proton'
+_protoncfg="${_protondir}/user_settings.py"
## user edited files to backup
-backup=("${_protoncfg}")
+backup=("/${_protoncfg}")
## sources
url='https://github.com/GloriousEggroll/proton-ge-custom'
source=("${_pkgname}-${_pkgver}.tar.gz::${url}/releases/download/${_srcdir}/${_srcdir}.tar.gz"
- "supplementary.tar.zst")
-sha512sums=('1d105a3df5c3fca115f390232dbed0a8f8180fba50027437ab59640277628d0831b3d5c598a585bc1df4ed127638163e3520524553e51650128b70e1b4e1bb3d'
- 'a484c4cd2003057cf0cbbd32ca5d0106e97c75434e7bef34b35be8239ad98a482358852e41e85abedf5b24ac4d0375c8fffc7deee81a9b08c7799a398f23773b')
+ 'user_settings.py'
+ 'launcher.sh')
+sha512sums=('a4e383e8dc0f0dcad413a252d7b7ebe0c444902a24c17030280728757429e1bf6e9bb41a1edd3119d566c24d7707b28e0cbf598f24167183e6adbbca99f18d63'
+ 'cd70fa35e8565197148c6135628ea4c751c7dc4d7eba6e59cf8a8f2315e79f45e80fc3adce68c8ca2c195a18aaa2a8b2b346e8843b369f3d0ac97e752dbb5399'
+ '33efb407e47140a72f1024bec67f2d718eec56e13ca76bcc18e03471b2c64f2b04034eb1e20b0da79afb727e59672fd3539fecc8131da88a8a1330f48a1c8424')
build() {
-## patches
-sed -i "s|_proton=echo|_proton=/${_protondir}/proton|" "${srcdir}"/launchers/proton.sh
-sed -i -r 's|"GE-Proton.*"|"Proton-GE"|' "${_srcdir}"/compatibilitytool.vdf
-## remove artifacts
-rm "${_srcdir}"/protonfixes/*.tar.xz
-rm -rf "${_srcdir}"/protonfixes/.git*
-## fixes from namcap inspection
-strip --preserve-dates --strip-unneeded "${_srcdir}"/files/bin/wine*
+ ## patches
+ sed -i "s|_proton=echo|_proton=/${_protondir}/proton|" "${srcdir}"/launcher.sh
+ sed -i -r 's|"GE-Proton.*"|"Proton-GE"|' "${_srcdir}"/compatibilitytool.vdf
+ ## remove artifacts
+ rm "${_srcdir}"/protonfixes/*.tar.xz
+ rm -rf "${_srcdir}"/protonfixes/.git*
+ ## fixes from namcap inspection
+ strip --preserve-dates --strip-unneeded "${_srcdir}"/files/bin/wine*
}
package() {
-## create paths
-install -d "${pkgdir}/${_protondir}/"
-install -d "${pkgdir}/${_licensedir}/"
-install -d "${pkgdir}/$(dirname ${_execfile})/"
-## licenses
-mv "${_srcdir}/LICENSE" "${pkgdir}/${_licensedir}/license"
-mv "${_srcdir}/LICENSE.OFL" "${pkgdir}/${_licensedir}/license_OFL"
-mv "${_srcdir}/PATENTS.AV1" "${pkgdir}/${_licensedir}/license_AV1"
-mv "${_srcdir}/protonfixes/LICENSE" "${pkgdir}/${_licensedir}/license_protonfixes"
-## config files
-install --mode=0775 --group=50 "${srcdir}"/configs/user_settings.py "${pkgdir}/${_protoncfg}"
-## executables
-mv "${_srcdir}"/* "${pkgdir}/${_protondir}"
-install --mode=0755 "${srcdir}"/launchers/proton.sh "${pkgdir}/${_execfile}"
+ ## create paths
+ install -d "${pkgdir}/${_protondir}/"
+ install -d "${pkgdir}/${_licensedir}/"
+ install -d "${pkgdir}/$(dirname ${_execfile})/"
+ ## licenses
+ mv "${_srcdir}/LICENSE" "${pkgdir}/${_licensedir}/license"
+ mv "${_srcdir}/LICENSE.OFL" "${pkgdir}/${_licensedir}/license_OFL"
+ mv "${_srcdir}/PATENTS.AV1" "${pkgdir}/${_licensedir}/license_AV1"
+ mv "${_srcdir}/protonfixes/LICENSE" "${pkgdir}/${_licensedir}/license_protonfixes"
+ ## config files
+ install --mode=0775 --group=50 "${srcdir}"/user_settings.py "${pkgdir}/${_protoncfg}"
+ ## executables
+ mv "${_srcdir}"/* "${pkgdir}/${_protondir}"
+ install --mode=0755 "${srcdir}"/launcher.sh "${pkgdir}/${_execfile}"
}
diff --git a/launcher.sh b/launcher.sh
new file mode 100755
index 0000000..80ee627
--- /dev/null
+++ b/launcher.sh
@@ -0,0 +1,146 @@
+#!/bin/bash
+
+## configuration
+# proton executable
+_proton=echo
+# default prefix dir if STEAM_COMPAT_DATA_PATH not set
+_pfx=${XDG_DATA_HOME:-~/.local/share}/proton-pfx
+# default appid if STEAM_COMPAT_DATA_PATH or SteamAppId not set nor given as an argument
+_appid=0
+# default mode of execution if not given as an argument
+_mode=waitforexitandrun
+# default steam install path (don't worry, you still don't need steam)
+_steam=${XDG_DATA_HOME:-~/.local/share}/Steam
+
+## functions
+set_env() {
+ # Proton now cares about steam install - it wants to update the tracked files according to installed steam.
+ # While this makes no sense in standalone, we need to set *some* path even if does not exists.
+ if [ -z ${STEAM_COMPAT_CLIENT_INSTALL_PATH+x} ]; then
+ export STEAM_COMPAT_CLIENT_INSTALL_PATH=${_steam}
+ echo "ProtonLauncher[$$] INFO: empty STEAM_COMPAT_CLIENT_INSTALL_PATH set to ${STEAM_COMPAT_CLIENT_INSTALL_PATH}"
+ fi
+ if ! [ -d "${STEAM_COMPAT_CLIENT_INSTALL_PATH}" ]; then
+ echo "ProtonLauncher[$$] WARN: directory ${STEAM_COMPAT_CLIENT_INSTALL_PATH} does not exist"
+ fi
+
+ # No data path to prefix? Let's set the default path. We want to include the AppId in the path like steam.
+ if [ -z ${STEAM_COMPAT_DATA_PATH+x} ]; then
+ export STEAM_COMPAT_DATA_PATH=${_pfx}/${SteamAppId:-${_appid}}
+ echo "ProtonLauncher[$$] INFO: empty STEAM_COMPAT_DATA_PATH set to ${STEAM_COMPAT_DATA_PATH}"
+ elif ! [ "${SteamGameId}" -ge 0 ] 2>/dev/null && ! [ "${SteamAppId}" -ge 0 ] 2>/dev/null && ! [ "$(basename "${STEAM_COMPAT_DATA_PATH}")" -ge 0 ] 2>/dev/null; then
+ export SteamAppId=${_appid}
+ echo "ProtonLauncher[$$] INFO: empty SteamAppId set to ${SteamAppId}"
+ fi
+ # If the prefix path does not exist yet, we will create it.
+ if ! [ -d "${STEAM_COMPAT_DATA_PATH}" ]; then
+ install -d "${STEAM_COMPAT_DATA_PATH}" || exit 1
+ echo "ProtonLauncher[$$] INFO: directory ${STEAM_COMPAT_DATA_PATH} created"
+ fi
+
+ # Placeholder in case we need the workaround again when tracked_files missing
+ if ! [ -f "${STEAM_COMPAT_DATA_PATH}"/tracked_files ]; then
+ if [ -f "${STEAM_COMPAT_DATA_PATH}"/version ]; then
+ echo "ProtonLauncher[$$] WARN: file ${STEAM_COMPAT_DATA_PATH}/tracked_files missing! Please report to AUR maintainer"
+ fi
+ fi
+
+ # argument -e was provided, so summerize the relevant env we set so far.
+ if [ "${_printenv}" == "true" ] 2>/dev/null; then print_env; fi
+}
+
+print_usage() {
+ cat <<EOF
+
+USAGE: proton executable.exe
+ proton [mode] executable.exe
+ proton [appid] executable.exe
+ proton [--environment|-e] [--help|-h]
+
+EOF
+}
+
+print_help() {
+ print_usage
+ cat <<EOF
+ENV: STEAM_COMPAT_DATA_PATH
+ SteamAppId
+ SteamGameId
+
+Just call this proton launcher script with your app as the only argument
+to run it with the default prefix
+${_pfx}/${_appid} and default mode "${_mode}".
+
+_mode_
+You can change the mode of operation by specifying it as the first argument.
+Possible values are: waitforexitandrun, run, getcompatpath, getnativepath
+
+_appid_
+Protonfixes uses three environment variables to determine the application to
+run fixes for. The env STEAM_COMPAT_DATA_PATH points to the wine prefix and
+usually includes the AppId. If the env SteamAppId (or SteamGameId) is set, it
+takes precedence as the AppId used.
+
+As proton itself needs the env STEAM_COMPAT_DATA_PATH, the default prefix
+${_pfx}/${_appid} is used when it is not set or empty.
+An AppId given by env SteamAppId will alter this path accordingly.
+
+Provide "appid" as an argument instead of "mode" to change the AppId regardless
+of the env vars. In this case, the mode defaults to "${_mode}".
+Useable for "appid": see https://steamdb.info/apps/
+
+Note that the env SteamGameId is not set by this launcher script in any case.
+This env is evaluated by steam executables inside the prefix. Set it yourself
+as you see fit.
+
+To see the current ENV when this script is called, use "-e" the switch.
+
+EOF
+}
+
+print_env() {
+ cat <<EOF
+
+Current ENVIRONMENT variables:
+
+STEAM_COMPAT_CLIENT_INSTALL_PATH ${STEAM_COMPAT_CLIENT_INSTALL_PATH:-"Empty or not set."}
+STEAM_COMPAT_DATA_PATH ${STEAM_COMPAT_DATA_PATH:-"Empty or not set."}
+SteamAppId ${SteamAppId:-"Empty or not set."}
+SteamGameId ${SteamGameId:-"Empty or not set."}
+EOF
+}
+
+## main
+if [ "$1" == "--help" ] || [ "$1" == "-h" ]; then
+ print_help
+ exit 0
+fi
+if [ "$1" == "--environment" ] || [ "$1" == "-e" ]; then
+ _printenv=true
+ shift
+fi
+
+case $# in
+0)
+ print_usage
+ ;;
+1)
+ # just start an application with default appid and mode
+ set_env
+ "${_proton}" "${_mode}" "$1"
+ ;;
+*)
+ if ! [ "$1" -ge 0 ] 2>/dev/null; then
+ # start proton with given arguments, compatible with standard proton invokation
+ set_env
+ "${_proton}" "${@}"
+ else
+ # first arg is a positive signed int, thus the appid
+ export SteamAppId="$1"
+ #export SteamGameId="$1"
+ echo "ProtonLauncher[$$] INFO: forcing SteamAppId to $1"
+ set_env
+ "${_proton}" "${_mode}" "${@:2}"
+ fi
+ ;;
+esac
diff --git a/supplementary.tar.zst b/supplementary.tar.zst
deleted file mode 100644
index 870a8ea..0000000
Binary files a/supplementary.tar.zst and /dev/null differ
diff --git a/user_settings.py b/user_settings.py
new file mode 100755
index 0000000..4f09d0b
--- /dev/null
+++ b/user_settings.py
@@ -0,0 +1,125 @@
+#Settings here will take effect for all games run in this Proton version.
+
+user_settings = {
+ ###### Proton GE flags ######
+
+ #Disables DX12.
+# "PROTON_NO_D3D12": "1",
+
+ #Allows Async to be used with DXVK.
+ #This can help with stutter in some games, however it is recommended not to be used with games that have sensitive anti-cheats.
+ #Use at your own risk.
+# "DXVK_ASYNC": "1",
+
+ #Enable AMD FidelityFX Super Resolution (FSR). Only works in vulkan games (dxvk and vkd3d-proton included).
+# "WINE_FULLSCREEN_FSR": "1",
+
+ #The default sharpening of 5 is enough without needing modification, but can be changed with 0-5 if wanted.
+ #0 is the maximum sharpness, higher values mean less sharpening.
+ #2 is the AMD recommended default and is set by proton-ge.
+# "WINE_FULLSCREEN_FSR_STRENGTH": "2",
+
+ ###### Proton flags ######
+
+ #Convenience method for dumping a useful debug log to $PROTON_LOG_DIR/steam-$APPID.log
+# "PROTON_LOG": "1",
+
+ #Log directory can be overridden with $PROTON_LOG_DIR.
+# "PROTON_LOG_DIR": "~/",
+
+ #When running a game, Proton will write some useful debug scripts for that game into $PROTON_DEBUG_DIR/proton_$USER/.
+# "PROTON_DUMP_DEBUG_COMMANDS": "1",
+
+ #Root directory for the Proton debug scripts, /tmp by default.
+# "PROTON_DEBUG_DIR": "1",
+
+ #Use OpenGL-based wined3d for d3d11, d3d10, and d3d9 instead of Vulkan-based DXVK
+# "PROTON_USE_WINED3D": "1",
+
+ #Disable d3d11.dll, for d3d11 games which can fall back to and run better with d3d9.
+# "PROTON_NO_D3D11": "1",
+
+ #DDisable d3d10.dll and dxgi.dll, for d3d10 games which can fall back to and run better with d3d9.
+# "PROTON_NO_D3D10": "1",
+
+ #Disable eventfd-based in-process synchronization primitives
+# "PROTON_NO_ESYNC": "1",
+
+ #Disable futex-based in-process synchronization primitives
+# "PROTON_NO_FSYNC": "1",
+
+ #Enable NVIDIA's NVAPI GPU support library.
+# "PROTON_ENABLE_NVAPI": "1",
+
+ #Force Wine to enable the LARGE_ADDRESS_AWARE flag for all executables. Enabled by default.
+# "PROTON_FORCE_LARGE_ADDRESS_AWARE": "0",
+
+ #Delay freeing some memory, to work around application use-after-free bugs.
+# "PROTON_HEAP_DELAY_FREE": "1",
+
+ #Create an S: drive which points to the Steam Library which contains the game.
+# "PROTON_SET_GAME_DRIVE": "1",
+
+ #Create an S: drive which points to the Steam Library which contains the game.
+# "PROTON_OLD_GL_STRING": "1",
+
+ #Force Nvidia GPUs to always be reported as AMD GPUs.
+ #Some games require this if they depend on Windows-only Nvidia driver functionality.
+ #See also DXVK's nvapiHack config, which only affects reporting from Direct3D.
+# "PROTON_HIDE_NVIDIA_GPU": "1",
+
+ #Disable support for memory write watches in ntdll.
+ #This is a very dangerous hack and should only be applied if you have verified that the game can operate without write watches.
+ #This improves performance for some very specific games (e.g. CoreRT-based games).
+# "PROTON_NO_WRITE_WATCH": "1",
+
+ ###### DXVK flags ######
+
+ #DXVK debug logging; none|error|warn|info|debug
+# "DXVK_LOG_LEVEL": "info",
+
+ #DXVK debug log; Set to none to disable log file creation entirely, without disabling logging.
+# "DXVK_LOG_PATH": "~/",
+
+ #Enables use of the VK_EXT_debug_utils extension for translating performance event markers.
+# "DXVK_PERF_EVENTS": "1",
+
+ #Enables use of the VK_EXT_debug_utils extension for translating performance event markers.
+# "DXVK_CONFIG_FILE": "~/.config/dxvk.conf",
+
+ #Enable DXVK's HUD; devinfo|fps|frametimes|submissions|drawcalls|pipelines|memory|gpuload|version|api|compiler|samplers|scale=x
+# "DXVK_HUD": "devinfo,fps",
+
+ #Limit the frame rate. A value of 0 uncaps the frame rate, while any positive value will limit rendering to the given number of frames per second.
+# "DXVK_FRAME_RATE": "60",
+
+ #DXVK pipeline cache; "0" disable|"/some/directory" Defaults to the current working directory of the application.
+# "DXVK_STATE_CACHE": "0",
+
+ #Selects devices with a matching Vulkan device name, which can be retrieved with tools such as vulkaninfo.
+# "DXVK_FILTER_DEVICE_NAME": "Device Name",
+
+ #Vulkan debug layers. Requires the Vulkan SDK to be installed.
+# "VK_INSTANCE_LAYERS": "VK_LAYER_KHRONOS_validation",
+
+ ###### Wine flags ######
+
+ #Enable integer scaling mode, to give sharp pixels when upscaling.
+# "WINE_FULLSCREEN_INTEGER_SCALING": "1",
+
+ #Wine debug logging
+# "WINEDEBUG": "+timestamp,+pid,+seh,+unwind,+debugstr,+loaddll,+mscoree",
+
+ #vkd3d debug logging
+# "VKD3D_DEBUG": "warn",
+
+ #wine-mono debug logging (Wine's .NET replacement)
+# "WINE_MONO_TRACE": "E:System.NotImplementedException",
+ #"MONO_LOG_LEVEL": "info",
+
+ #general purpose media logging
+# "GST_DEBUG": "4",
+ #or, verbose converter logging (may impact playback performance):
+# "GST_DEBUG": "4,WINE:7,protonaudioconverter:7,protonaudioconverterbin:7,protonvideoconverter:7",
+# "GST_DEBUG_NO_COLOR": "1",
+}